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INI File  |  2003-07-31  |  2KB  |  83 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.960000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=1
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=1
  20. bInvert=1
  21. fWaveAlpha=1.000000
  22. fWaveScale=0.224562
  23. fWaveSmoothing=0.000000
  24. fWaveParam=-0.500000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=1.000000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.000000
  41. wave_g=0.199900
  42. wave_b=0.700000
  43. wave_x=0.600000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.030000
  47. ob_g=0.150000
  48. ob_b=0.250000
  49. ob_a=0.000000
  50. ib_size=0.000000
  51. ib_r=0.100000
  52. ib_g=0.500000
  53. ib_b=0.500000
  54. ib_a=0.010000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.700000
  62. mv_b=1.000000
  63. mv_a=0.500000
  64. per_frame_1=warp=0;
  65. per_frame_2=mv_g = mv_g + 0.1*(0.6*sin(time*0.763) + 0.4*sin(time*1.231));
  66. per_frame_3=mv_b = mv_b + 0.2*(0.6*sin(time*0.695) + 0.4*sin(time*0.367));
  67. per_frame_4=q8 = oldq8 +0.003*(((pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,5)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,4)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,3)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,2)/fps) +(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att)/fps)) + 1/(fps*5);
  68. per_frame_5=oldq8 = q8;
  69. per_frame_6=wave_x = 0.1*sin(q8*1.0677) + 0.5;
  70. per_frame_7=wave_y = 0.1*sin(q8*1.1931) + 0.5;
  71. per_frame_8=q1 = wave_x;
  72. per_frame_9=q2 = 1-wave_y;
  73. per_frame_10=cx = wave_x;
  74. per_frame_11=cy = 1-wave_y;
  75. per_pixel_1=newx = x - q1;
  76. per_pixel_2=newy = y - q2;
  77. per_pixel_3=newrad = min(sqrt((newx)*(newx)+0.5625*(newy)*(newy))*2,sqrt(2));
  78. per_pixel_4=newzoom = pow(0.996, pow(0.01+sin(newrad*newrad), newrad*2-1));
  79. per_pixel_5=dx = (newx)*newzoom - newx;
  80. per_pixel_6=dy = (newy)*newzoom - newy;
  81. per_pixel_7=rot = -0.1*newrad*(0.5*rad+0.1);
  82. per_pixel_8=zoom = 1+newzoom*0.3;
  83.